Put content on a board

Which widget can sit where, how the main stage plays one thing or many, and what makes a board interrupt itself when a visitor arrives.

Updated 18 Aug 2026

Everything on a board is opened by clicking it in the preview. There is no list of widgets to work through and no properties panel to hunt in: click the thing you want to change, and the rail on the right becomes its settings.

Open Signage

A board has five kinds of place

What you are offered when you click depends entirely on where you clicked, because a tall column and a small square tile cannot hold the same things.

PlaceShapeWhat it is for
Main stageThe large flexible areaThe one thing the screen is really showing
Side widgetsA tall column beside the stageA list that runs down the screen — bookings, visitors, announcements
Info cardsFixed 16:9A glanceable readout — a clock, the weather, a summary
Action buttonsFixed 3:4 tilesOne thing to press, or one code to scan
Text barA thin band on an edgeText scrolling past

Which of these your board actually has is a layout question, not a content one — see Change a board’s layout.

What can go where

Bookings & events

WidgetCan go on
Booking listMain stage · Side widgets · Info cards
Resource calendarMain stage
Booking status - MapMain stage
Resource list - for bookingMain stage
Event listMain stage · Side widgets
Event informationMain stage
Booking status - SummaryInfo cards

Workplace data

WidgetCan go on
Support ticket listMain stage · Side widgets · Action buttons
Service request listMain stage · Side widgets · Action buttons
Occupancy sensor data - MapMain stage
Wayfinding QR codeAction buttons

Ambient & info

WidgetCan go on
AnnouncementsMain stage · Side widgets · Info cards · Text bar
World clocksMain stage · Side widgets · Info cards
ClockInfo cards · Action buttons
WeatherInfo cards · Action buttons
Hong Kong weatherInfo cards · Action buttons
Lunar calendarInfo cards
QR CodeAction buttons
RSS TextText bar

Visitor

WidgetCan go on
Visitor welcomeMain stage
Visitor listMain stage · Side widgets
Visitor self service buttonsMain stage · Action buttons
Visitor registration QR codeAction buttons
Wi-Fi QR CodeAction buttons

Intercom

WidgetCan go on
Offision call people listMain stage · Side widgets · Info cards · Action buttons
Teams phone call people listMain stage · Side widgets · Info cards · Action buttons

Controls

WidgetCan go on
Room control QR codeAction buttons
Open door buttonAction buttons
Language selectionAction buttons

Media

WidgetCan go on
ImageMain stage · Info cards · Action buttons
VideoMain stage · Info cards
YouTubeMain stage · Info cards
PlaylistMain stage · Info cards
HLS (HTTP live streaming)Main stage · Info cards
Website - iFrameMain stage · Info cards
PDF PlaybackMain stage
The picker, grouped exactly as the table above — and showing only what fits where you clicked.

The picker, grouped exactly as the table above — and showing only what fits where you clicked.

The main stage plays in one of three ways

Click the stage and the first thing in the rail is Content mode.

Single, Playlist and Schedule — the three ways a stage can behave.

Single, Playlist and Schedule — the three ways a stage can behave.

Single is one widget, all the time. There is no scene list and no timer: the widget’s own settings are edited on this page, and the content row at the top is also how you change it for another.

Playlist rotates. Each entry is a scene, scenes are dragged into order, and each has a Duration in seconds — leave it blank and it uses the board’s default of 20. The eye on a row turns a scene off without deleting it, which is how you park a seasonal notice rather than rebuilding it next year. A video or a slideshow does not get cut off mid-play: playback widgets move the playlist on when they finish.

Schedule runs a week. Instead of a rotation you drag blocks onto a weekly grid and each block names the widget to show in that period — a canteen menu at midday, a welcome screen in the morning, something else on Saturdays.

Switching between the three throws nothing away. A playlist sleeps while the stage is in Single mode and comes back exactly as it was, and so does a schedule.

Takeovers: when the board interrupts itself

A takeover is not another scene. It replaces whatever the stage is playing for as long as it has something to say, and then hands back.

The takeover section: only what is already on is listed, and Add turns another one on.

The takeover section: only what is already on is listed, and Add turns another one on.

There are three, and where two are due at once the one higher in this list wins:

TakeoverFires whenDefault
Visitor welcomeSomebody checks in, or is expected
Event starting soonAn event is about to begin15 minutes before
Booking starting soonA booking is about to begin5 minutes before

The middle two are named the other way round from what most people expect: Event is an event from the Activity module, Booking is a room booking.

The list shows only the takeovers that are on — being listed is being enabled. The Add pill on the heading turns another one on and opens it; Remove at the foot of a takeover’s page turns it off and keeps its settings for later. There is no on/off switch beyond that.

Two settings on Visitor welcome decide almost everything about how a reception screen behaves. Show chooses between guests who have checked in and guests who are expected around their appointment time — a screen behind the desk usually wants the first, a screen at the door the second. Greet chooses between every check-in across the buildings this screen belongs to, and only the guests who scanned this screen’s own QR code.

Settings that apply to the whole board

The rail’s first page — the one it opens on, and the one the ← arrow always returns to — is the board itself rather than anything on it.

Everything here applies to every widget at once.

Everything here applies to every widget at once.

SettingWhat it doesWhen to change it
NameWhat the board is called in the list and in the device wizardImmediately — a new board is named after the purpose it was created from, which stops being distinctive by the third one
Font sizeScales all the text on the board at once, from half size to two and a half timesThe screen is further away, or closer, than its size class assumes. Media widgets ignore it — nothing in a video responds to a type ramp
AppearanceLight or darkA bright lobby, or a screen that has to match the wall it is on
Widget backgroundHow solid the panels behind widgets are, from fully transparent to solidA background image is showing through too strongly, or not enough. The two map widgets ignore it
Corner radiusHow rounded the panels are, square through to fully roundedMatching the hardware’s own bezel
Display languageThe language the board renders inThe screen serves a different audience from the console’s own language
Background imageAn image behind everythingBranding a lobby screen. Use the suggested pixel size, or it will be scaled

Two of those rows carry only an icon and their value — the fill slider directly under Appearance is the widget background, and the one below it is the corner radius. Everything else on the page is named.

Any single widget can override the font size on top of this, on its own settings page — useful where one card holds a long list and everything else is a headline.

What this does not control

  • Which places exist at all. How many cards, whether there is a side column, which edge it sits on — all of that is the layout, in Change a board’s layout.
  • What a widget actually shows. A booking list shows the bookings that exist; a visitor list shows the visits that were invited. The board reports, it never decides.
  • Where the board thinks it is. Widgets that need a place read the device’s location, not the board’s — see Build a signage board and put it on a screen.